AI Insights · Timothy · January 2022
Top 5 Turn-Based Tactics Games on Android in Norway Q4 2021
Explore the performance of the top 5 turn-based tactics games on Android in Norway during Q4 2021, including trends in downloads, revenue, and active users.
During the fourth quarter of 2021, the top turn-based tactics games on the Android platform in Norway demonstrated varied performance metrics in terms of downloads, revenue, and active users. Data provided by Sensor Tower offers a detailed look into the trends for these popular games.
Bowmasters: Archery Shooting saw a notable rise in weekly revenue, peaking at around $126 in late November before gradually decreasing to $42 by the end of December. Weekly downloads reached their highest at approximately 3.3K in mid-November, then fluctuated, closing the quarter at around 531. Active users followed a similar trend, peaking at about 6.6K in late November and ending the quarter at around 2.8K.
Tank Stars maintained consistent weekly revenue, hovering around $100 to $132 throughout the quarter. Weekly downloads saw a peak in late December with approximately 383 downloads. Active users remained stable, averaging around 2K to 2.4K during the same period.
Clash Quest experienced a varied revenue stream, reaching a high of $422 in early November and closing the quarter at $320. Weekly downloads were highest in early November with about 391 downloads but dropped to around 78 by the end of December. Active users exhibited a peak of 1.8K in early November, then slightly declined to approximately 1.3K by the end of the year.
Bowmasters from Miniclip.com had fluctuating weekly revenue, peaking at $134 in mid-October and witnessing a decline towards the end of the year. Weekly downloads showed a peak of 217 in late October, with a subsequent decline to zero by early November. Active users followed a downward trend, starting at 1.1K in late September and decreasing to around 291 by the end of December.
Finally, Flick Chess! showed minimal weekly revenue, with sporadic income of $5 in certain weeks. Weekly downloads peaked at 145 in late September and fluctuated around 20 to 40 downloads towards the end of the quarter. Active users started at 227 in late September and stabilized around 77 by the end of December.
For more detailed insights and data on these games, visit Sensor Tower.